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Our Classes: Turntablism

Turntablism 101

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Subject Description:
This 6-week course is designed to teach the fundamental principles of the art form known
as turntablism. Extensive training on DJ theories such as mixing, basic scratching, and
fundamentals of an effective DJ that will provide a novice DJ with the techniques necessary
to begin DJ‘ing as a hobby or for the party scene.

Turntablism- the art or activity of using multiple phonograph turntables to create music.

Subject Hours:
24 class hours

Performance Objectives:
- Equipment set up and breakdown
- Basic Mixing skills, beat matching
- Beginner Scratching
- Fundamentals on how to be an effective DJ

Prerequisites:
None

Instructional Methods:
Lecture, Demonstration, Hands-on Lab

Maximum Student Ratio:
12:1

Materials and Media References:
Broughton, Brewster, 2003. How To DJ Right: The Art And Science Of Playing Records.
Grove Press, New York, NY.
Webber, Stephen,2003. Turntable Technique: The Art of the DJ. Berklee Press, Boston, MA.

Class Content Outline:
Class 1: Meet and greet of students and instructor. Complete a questionnaire and assessment
asdfadsfof previous knowledge of turntablism. Discuss Course objectives.

  • Basic Setup (Summary of what‘s being used in class)

  • Learning the turntable (i.e. components)

  • Learning the Mixer (i.e. components)

  • Learning the record (i.e. grooves, order of songs, A & B sides)

  • Packing the hole

  • Hand Placement on the record

  • Beats Per Minute (BPM)

  • Cueing up a record (Finding the downbeat) /marking cue points with stickers

  • Playing a record

  • Class 2: Brief re-cap of previous class (quiz). Continue cueing records. Record control.
    Up-fader control. Begin beat matching.

  • Dragging the platter (slow down record)

  • Platter push (speed up record)

  • Spinning the label (fast forward/rewind record)

  • Tweeking the spindle (speeding and slowing down record with precision)

  • Pitch adjustment (speeding and slowing down record with precision)

  • Fader control (Ups, normal or reverse [hamster]?)

  • Beat matching doubles using kicks & snares (RecShop Breaks)

  • Class 3: Brief re-cap of previous class (quiz/questions). Continue cueing records.
    asdfadsfBegin using headphones.
  • Beat matching kick/snare doubles using RecShop Breaks (re-cap)

  • Using Headphones (cueing)

  • Using master/cue switch with headphones

  • Counting Beats/bars (4/4 time, up beat[snare], down beat[kick], etc)

  • BPM & Cue records on down beat [kick]

  • Catching the up beat[snare] in the mix

  • Beat matching doubles song instrumentals

  • Beat matching doubles songs w/ lyrics

  • Class 4: Brief re-cap of previous class (quiz/questions). Continue cueing records,
    beat matchingwith headphones, counting bars, BPM’ing, back cueing.
  • Begin blending/mixingwith headphones.

  • Back Cueing (rewinding) with up fader & headphones

  • Beat matching different songs w/ lyrics

  • How and where to place a mix (length of intros, hooks, outros, etc.)

  • Begin blending/mixing 2 different songs with headphones

  • Class 5: Brief re-cap of previous class (quiz/questions). Continue blending and/or
    mixing with headphones.
  • How and where to place a mix (length of intros, outros, choruses, etc.)

  • Blending/mixing 2 different songs with headphones

  • Class 6: Re-cap of previous class (quiz/questions). Continue mixing with different songs
    & headphones. Cross fader control. Begin to learn basic scratches.
  • Cross Fader control (eliminating the back scrape)

  • Baby scratch (forwards/back, slow, medium, fast)

  • Practice scratch with a beat

  • Class 7: Re-cap of previous class (quiz/questions). Continue mixing with different songs
    & headphones. Continue scratches learned. Learn new scratch.
  • Drag (forwards/back & slow medium, fast)

  • Practice scratch with a beat

  • Combine scratches to make sentences

  • Class 8: Brief re-cap of previous class (quiz/questions). Continue mixing with different
    songs & headphones. Continue scratches learned. Learn new scratch.
  • Scribble (rapid baby scratches)

  • Practice scratch with a beat

  • Combine scratches to make sentences

  • Class 9: Brief re-cap of previous class (quiz/questions). Continue mixing with different
    songs & headphones. Continue scratches learned. Learn new scratch.
  • Fades (forwards/backwards, slow, medium, fast)

  • Practice scratch with a beat

  • Combine scratches to make sentences

  • Class 10: Brief re-cap of previous class (quiz/questions). Continue mixing with different
    songs & headphones. Continue scratches learned. Learn new scratch.
  • Stab (forwards/backwards, slow, medium, fast)

  • Practice scratch with a beat

  • Combine scratches to make sentences

  • Class 11: Brief re-cap of previous class (quiz/questions). Continue mixing with different
    songs & headphones. Continue scratches learned. Learn new scratch.
  • Cutting [rapid back cueing] (forwards/backwards, slow, medium, fast)

  • Practice scratch with a beat

  • Combine scratches to make sentences

  • Class 12: FINAL will include:
    Written exam
  • 4 song mix to include at least 3 scratches

  • Participation in final scratch session!

  • Basis of Grading:
    Attendance: 25%
    Participation: 25%
    Final skills exam : 50%


    Turntablism 201: Advanced Techniques

    Subject Description:
    The second part of this series focuses on advanced mixing and scratching techniques to
    take your skills to the next level. Students will continue to learn about the art form by building
    on the fundamentals taught in the 101 and enhancing them to create an
    individual presence behind the decks.


    Subject Hours:
    24 class hours

    Performance Objectives:
    - Demonstrate familiarity with Beat Juggling
    - Advanced Mixing/beat matching/transitioning
    - Advanced Scratching

    Prerequisites:
    Turntablism 101 or proven knowledge and skill of techniques taught in 101.

    Helpful Resources:
    • Webber, Stephen, 2003. Turntable Technique: The Art of the DJ. Berklee Press, Boston, MA.
    • Broughton, Brewster, 2003. How To DJ Right: The Art And Science Of Playing Records. Grove
    Press, New York, NY.

    Instructional Methods:
    Lecture, Demonstration, Hands-on Lab

    Maximum Student Ratio:
    12:1

    Class Content Outline:
    Class 1: Meet and greet of students and instructor. Questionaire and assessment of previous
    asdfadsf knowledge and skills. Discuss course objectives.

  • Getting familiar with all the gear, features, set up and connections pros and
  • cons of standard and battle style setups

  • Preparing the record (advanced marking the record (Cue points), packing the hole, etc.)

  • Class 2: Brief recap of previous class (quiz). Getting started with playing records and basic
    mixing with and without earphones.

  • Getting started with playing records and basic mixing without earphones and
  • then with earphones

    Class 3:
    Brief re-cap of previous class (quiz).
  • Introduction into advanced mixing

  • Revolution counting


  • Looping breaks using 2 records

  • Quick mixing and transition tricks

  • Class 4: Brief re-cap of previous class (quiz).
  • Trick mixing and beat clapping

  • Basic Beat Drumming Techniques

  • Class 5: Brief re-cap of previous class (quiz).
  • Basic beat juggle patterns

  • Class 6: Brief re-cap of previous class (quiz).
  • Advanced beat juggle patterns

  • How to develop a basic or advanced beat juggle or battle routine

  • Class 7: Brief re-cap of previous class (quiz).
  • Tears

  • Transforms

  • Practice scratches with a beat scratching in a band

  • Class 8: Brief re-cap of previous class (quiz).
  • Dicing (transformed tears)

  • Practice scratches with a beat

  • Class 9: Brief re-cap of previous class (quiz).
  • Chirps

  • Practice scratches with a beat

  • Class 10: Brief re-cap of previous class (quiz).
  • Crab Scratch

  • Practice scratches with a beat

  • Class 11: Brief re-cap of previous class (quiz).
  • 1 click flare

  • Practice scratches with a beat

  • Class 12: Brief re-cap of previous class (quiz).
  • Marches (Combining scratches)

  • Practice scratches with a beat

  • Basis of Grading:
    Attendance: 25%
    Participation: 25%
    Final skills exam : 50%



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